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Post by <F> on Jan 22, 2009 8:27:45 GMT 12
[the] next stage[/font]
Needless to say, life could never have been the same for us. We were just children, my sisters, my brothers and I, but we knew we had a job to do. And whether or not any of us wanted to do it, I knew for certain that we had to. We're the Revolutionaries.
This is our world now, and nothing is going to take that from us. Ever.
Yes, these are the many sides of the arguments for and against us. So please, friends, choose. Whether you're for us or against us, it will decide all of our futures. And believe me, our futures need deciding.
-'Lucky'
[/font][/size][/blockquote]
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Post by <F> on Jan 22, 2009 9:21:41 GMT 12
[the] REVOLUTION[/font] The Revolution is a private organisation, founded by the first six experiments, Lucky, Fluffy, Tiger, Rocky, Scout and Loki. The Revelution has one purpose: to see all the experiments on an equal footing with humans. "We are not inferior!" Lucky has often been heard to rage at the new recruits who try his patience. "We are just as human inside as they are, and the fact that you are here today and not getting murdered in a war, testifies to that!" They frequently organise raids to free the remaining experiments. The freed are given the choice to join or not, and their choice will be respected. The Revolution also give shelter to any experiments who need it, and provide a refuge from the outside world. 'Lucky' is acknowledged as the head.
(Hint: Bolded duties are your 'main job', for example, being a 'soldier'. You can take one of the underlined jobs, as well as your bolded one. Everyone needs a 'bold' job.)
The Head & Main Categories:
These experiments make up the main board. Any big decisions must be run by and approved by them.
Head: Lucky. Although the Revolution is run in a very democratic manner, every organisation needs a leader, and the Head is expected to do that job. Lucky will handle any necessary paperwork, and planning behind each 'mission'.
Arms: Headed by Tiger (Open) People in the arms department, are obviously in charge of weapons. They ensure that everyone is armed when necessary, and that everyone returns their weapons, once the missions are over. The Revolution have access to very few weapons, so the ones they do have are carefully guarded and taken very good care of. Sub-Categories: Ammunition Heads: (1-2, Open) Their chief duty is to take care of the ammunition. Fire-Arms Heads: (1-2, Open) These people have the say in issuing, caring for, and modifying guns. 'Soldiers': (∞) The general weapons specialists.
Training: Headed by Fluffy (Open) The job can be easily defined: educating new recruits. Everyone must be up to their teachers' standards, before they will be allowed to help on missions, or in any other aspect of the Revolution. Experiments in this category educate them in their basic duties, and also teach the basic school curriculum where needed. Sub-Categories: Physical Trainers: (1-2, Open) Pretty much like your PE teacher, these experiments help out with physical training. Part-Time 'Teachers': (1-4, Open) Any experiment who knows how to read, write, and do maths will probably end up with teaching duty. Full-Time Helpers: (∞) There aren't usually very many of these, but it's a very important job. The full-timers have to be able to do the maths, literacy, and physical stuff, as well as educating the new recruits on everything they need to know about being a Revolutionary. You'll never find a full-time teacher who doesn't enjoy working with others.
Background: Headed By: Scout This job is to search for background information on whatever area, person, or building that has been targeted. Experiments who work here know what information will be useful to the Revolutionaries, and how to get it. Sub-Categories: Tech-Head: (1-3, Open) Obviously, if you work here, you'll be good with technology. Hacking, cracking, hard-ware, software... If you've got the know-how, you should be here. Scouts: (∞) Sneaky, light-footed cats should take this job. It involves a lot of going under the radar and sneaking into human buildings, so the people here usually have a human face. It's nothing personal; it just makes it easier to walk around unnoticed. A very popular category; lots of cats are needed.
Infirmary: Headed By: ____ (1, Open) Some humans have been known to join the Revolution. When not on the front lines, those with medical experience often end up here. Experiments who choose not to join the Revolution don't get the safe harbour that their head-quarters provide, so if an experiment is injured, they're more likely to get treated here. The head doesn't necessarily have more medical experience than the others, but they are good at working under pressure and probably know their nurses and healers very well. Sub-Categories:
[/u] Nurses: (1-4, Open) As a part time job, some choose to help out on the healing front. They care for the basic wounds and illnesses. Healers: (1-7, for now. Open) If you prefer healing wounds to giving them, and setting bones to breaking them, then the healer's job should appeal. These experiments and humans are usually pretty proficient at any general first-aid and medical work. Surgeon: (1, Open) The Revolution got lucky one day: A human with medical skills joined us. This person has gone through college, university, and has become a specialist in surgery. Because they are older than all the experiments, it's easy to look up to them. The Revolutionaries: The Revolutionaries are the back-bone, the majority of the Revolution. They are the most important; the experiments, the left-overs... Any cats who choose to join the Revolution will, after their training under Fluffy, find themselves on mission duty. Their job is the reason for the Revolution's existence; sting the humans. Hit them first; get back at them. The won't believe the experiments are human? Fine. Then we can show them just how in-human we can be. Sure, the Revolutionaries don't kill; not in cold-blood, and not ever, preferably. But it has happened, either by accident, or in a state of maddened fury. It happens. When you're treated as sub-human, and people expect you to behave that way... Sometime it's hard not to resort to physical contact to persuade them otherwise. And it must be said, that Blake's creations are (for the majority) physically superior to humans. So, what do you say? Take what's yours? I thought so. [/blockquote][/blockquote] [/blockquote]
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Post by <F> on Jan 22, 2009 9:26:31 GMT 12
HUMANS: [the] PURE-BLOODERS[/font] If you believe the experiments are inferior, and should be wiped out (or, at least, contained) you're probably a Pure-Blooder.
∞
Unlike the Revolution, humans aren't grouped into the same kind of categories. 'Pure-Blooders' will segregate the felines; they won't allow them into shops, on buses... Even go to the same toilet. They view the experiments as 'sub-human', or simply freaks that it would be kinder to put out of their misery. One sub-category of the humans is a large organisation that was formed shortly after the discovery of Fluffy, Lucky, Loki, Rocky and Tiger. They are anything from firmly against the Experiments, or those who joined in the hope that someone else would solve their problem.
(Hint: Bolded duties are your 'main job', for example, being a 'soldier'. You can take one of the underlined jobs, as well as your bolded one. Everyone needs a 'bold' job.)
The Council: Council Members: (1-3, Open) These are the shadowy figures behind the Human Purification Movement. Obviously, their reasons against the Experiments are simple: They were not meant to exist, and should not exist. Not being a natural part of Earth's biodiversity, they are merely experiments gone awry. Like a bio-engineered plague, they must be brought under control, immunised against, and eradicated from the planet. It is the Council's job to do... Well, just about anything. Most of the time, they appear as any other member of their own organisation. Doing their jobs, as if they weren't in charge, because that's the only way to keep the Revolution from targetting them.
The Categories:
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Post by <F> on Jan 22, 2009 9:27:40 GMT 12
[the] INNOCENT[/font] Those who don't believe in the experiments are usually called 'ignorant' instead of 'innocent'. Experiments aren't commonly seen in the city, for fear of pure-blooders, so it's easy for the 'innocent' to maintain their happy illusion of everything as normal. If they live overseas, it's easier still; the most they'll have seen of the experiments it some blurred footage on the news; hardly shocking. Hoaxes happen every day, and the experiments are easily dismissed as such.
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